COMBO LAB OFFICIAL ROUTES FIRST

Build a clean
combo route.

Start with confirmed Link Attack chains, learn the universal launcher route, then open a fighter profile for character-specific Combo Challenge inputs.

01 / LINK ATTACKS

Official beginner chains

Skill ender; can trigger a stage-transition Break

Super Skill ender

Ultimate Skill ender

Official advanced team route

02 / UNIVERSAL ROUTE

Launcher into air chain

Light · □ Medium · △ Heavy · ○ Unique · R1 Assemble · ×

On PS5 defaults: Square is Light, Triangle is Medium, Circle is Heavy, X is Assemble, R1 is Unique, R2 is Quick Skill, L1 is Quick Dash, and L2 is Quick Assemble. Add an Assemble call where spacing and your chosen assist allow it.

After the air spike, Sajam's launch-build route uses the universal Rush Assist to hold the opponent, then Medium → Heavy into the character's wall-breaking back Skill. Most characters follow this structure; Spider-Man is one documented exception who uses held Unique to complete the wall break.

Lab note: Exact damage, assist timing, and corner extensions vary by fighter and team. Use each character's in-game Combo Challenges as the verified character-specific starting point.

03

Character combo references

20 / 20
04 / SOURCES

Verification trail

The Link Attack chains and advanced team route come from PlayStation's official beginner guide. The universal launcher route and PS5 mapping are cross-checked against published launch guides.