Motion diagrams follow the character's facing direction. Button colors remain consistent across the full roster; “Variant” rows inherit the parent move's input.
Long-range brawler with heat management
Ghost Rider dominates mid-range with huge chain normals. Fire attacks raise the Vengeance Gauge and become stronger in later zones, while chain-based actions lower it before Overheat leaves him vulnerable.
Starter game plan
- Patrol the ground with crouching Medium and standing Heavy, converting long hits with an assist instead of rushing into point-blank range.
- Raise Vengeance deliberately with Hellfire or Penance Driver, then use Revelator Chain and Hell Throttle routes to pull the gauge back from Overheat.
- Once the opponent respects the chains, use Judgement Cradle's follow-ups for a feint, low, or overhead and place Hell Scorcher on wake-up.
Key tools
Higher zones strengthen selected fire Skills, but filling it completely triggers a punishable Overheat state.
Supports blockstrings and combos while reducing the gauge, making it a central heat-management tool.
Branches into movement, low, and overhead follow-ups and supplies Ghost Rider's main direct mix-up.
Places lingering ground fire for wake-up pressure; heavier versions can also contest neutral from farther away.
Lab note: The detailed breakdown was made from pre-release and beta experience. Core gauge behavior and official move names are confirmed, but exact zone bonuses, frame data, and combo links remain patch-sensitive.
Skill
5Super Skill
1Ultimate Skill
1Unique
5Combo Challenge
10Command names and inputs were normalized from the published PC and PlayStation 5 command list. Balance placement is an editorial snapshot dated August 9, 2026.
View command-list source ↗