Motion diagrams follow the character's facing direction. Button colors remain consistent across the full roster; “Variant” rows inherit the parent move's input.
Long-range fundamentals and mix-up
Ms. Marvel controls mid-range space with unusually large normals and elastic attacks, then converts respect into an overhead, command grab, or repeated Elasti-Grab combo structure.
Starter game plan
- Occupy mid-range with standing Medium, crouching Medium, and Zoom Knuckle instead of forcing point-blank scrambles.
- Once long buttons make the opponent block, rotate Karate Chop overhead, Rubber Bind command grab, and a grounded low.
- Use Elasti-Grab as the repeatable bridge in beginner combos, then add Jersey Lariat and assists for longer routes.
Key tools
Reaches across a large part of the screen, supports movement, and anchors many straightforward combo loops.
A dodge-style Unique that rewards a specific read; do not treat it as automatic neutral movement.
An overhead Skill for opening crouch block and for selected combo routes.
Changes momentum, supports anti-air or jump-in situations, and creates ground-bounce extensions with the enhanced version.
Lab note: The detailed creator breakdown used pre-release footage. The broad role and move functions are cross-checked with the official showcase, but exact advantage and punish claims should be re-tested in the current build.
Skill
4Super Skill
1Ultimate Skill
1Unique
3Combo Challenge
10Command names and inputs were normalized from the published PC and PlayStation 5 command list. Balance placement is an editorial snapshot dated August 9, 2026.
View command-list source ↗