NotationMotion diagrams follow the character's facing direction. Button colors remain consistent across the full roster; “Variant” rows inherit the parent move's input.
L Light · □M Medium · △H Heavy · ○U Unique · R1A Assemble · ×
VIDEO-SOURCED GUIDE
Flight zoner and aerial pressure
AdvancedIron Man combines Unibeam and Smart Missiles with Multi-Dash and Free Flight. His core strength is canceling projectile coverage into unusual air movement, then converting the opponent's hesitation into pressure.
Starter game plan
- Establish Unibeam or Smart Missiles before entering Multi-Dash so the opponent must respect both movement and projectile timing.
- Vary grounded and aerial Repulsor Shot angles, then cancel into flight only when the beam or an assist covers the transition.
- Use Iron Avenger as anti-air coverage and a combo tool, not as a substitute for patient screen control.
Key tools
Lab note: The detailed analysis predates release and explicitly theory-crafts several block-pressure ideas. Core moves are official, but cancel advantage and airtight pressure remain marked for current-build lab verification.
Skill
501Unibeam↓↘→ + L / M / H Air OK
02Iron Flash→↓↘ + L / M / H Air OK
03Iron Avenger↓↙← + L / M / H
04Iron Avenger (Aerial)↓↙← + L / M / H Mid-air
05Smart Missiles↓↓ + L / M / H Air OK
Super Skill
101Unibeam Max↓↘→ + M + H Air OK
Ultimate Skill
201Champion Buster←↙↓↘→ + M + H
02Unibeam OverdriveL / M / H / QS / U Hold
Unique
602Repulsor Shot (Crouching)↓ + U
03Repulsor Blast→ + H Hold
04Repulsor Blast (Aerial)↗ + H / → + H / ↘ + H Hold Mid-air
05Multi-Dash✣ ×2 / ✣ + L + M / ✣ + QD Mid-air
Combo Challenge
1001Combo off of a PokeStanding M Repulsor Blast - → + H hold Unibeam - ↓↘→ + L
02Combo Using UniqueRepulsor Shot - U Repulsor Shot - U Repulsor Shot - U Unibeam - ↓↘→ + L
03Combo Using SkillIron Flash - →↓↘ + H Free FL follow-↑ - ↑ hold during certain moves Jumping → + H Jumping → + H
04Combo Using AssistJump - ↖ / ↑ / ↗ Iron Avenger - ↓↙← + M mid-air A Rush - A during attack hit Standing M Standing M Standing M Standing M
05Damaging ComboStanding M Crouching M Standing H Crouching H Jump Cancel - ↖ / ↑ / ↗ Jumping H Jumping H
06Combo Using Unique 2Repulsor Blast - → + H hold Repulsor Shot - U Repulsor Shot - U Repulsor Shot - U Unibeam - ↓↘→ + H Free FL follow-↑ - ↑ hold during certain moves Unibeam - ↓↘→ + L mid-air
07Combo Using Assist 2Unibeam - ↓↘→ + L A Rush - A during attack hit Standing M Standing H Crouching H Jump Cancel - ↖ / ↑ / ↗ Jumping H Jumping → + H Iron Avenger - ↓↙← + L mid-air
08Combo Using Skill 2Smart Missiles - ↓↓ + M Free FL follow-↑ - ↑ hold during certain moves Jumping ↓ + H Standing M Crouching M Standing H Jump Cancel - ↖ / ↑ / ↗ Repulsor Blast - → + H hold mid-air Iron Avenger - ↓↙← + M mid-air
09Combo from a Jumping AttackJump - ↖ / ↑ / ↗ Jumping M Crouching M Standing H Jump Cancel - ↖ / ↑ / ↗ Repulsor Blast - ↗ + H hold mid-air Multi-Dash follow-↑ - During certain moves, ✣ twice / ✣ + L + M / ✣ + QD Repulsor Blast - → + H hold mid-air Unibeam - ↓↘→ + M mid-air Unibeam Max - ↓↘→ + M + H mid-air
10Damaging Combo 2Crouching L Standing L Crouching M Crouching H Jump Cancel - ↖ / ↑ / ↗ Jumping H Jumping → + H Jump Cancel - ↖ / ↑ / ↗ Jumping M Jumping → + H Repulsor Blast - ↘ + H hold mid-air Iron Avenger - ↓↙← + M mid-air Champion Buster - ←↙↓↘→ + M + H Unibeam Overdrive - Hold ATK during Champion Buster
Data statusCommand names and inputs were normalized from the published PC and PlayStation 5 command list. Balance placement is an editorial snapshot dated August 9, 2026.
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